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By: Lodewijk Bergmans

I am very much in favor of activating people when learning, and preferably in a fun way. I do think this is a nice exercise, but I am wondering to what extent we need to let people experience “In...

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By: Michael McCullough

Hi Lodewijk! Thanks so much for your comment. I agree, many developers understand the imperfection of language to completely describe what is fundamentally an uncertain goal. The intent of this game is...

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By: Mike Pearce

Hello, For the hard of learning, what is an ‘imperative’ in this game? Could you give an example? Thanks, Mike

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By: Michael McCullough

Great question Mike. So by imperative I mean a statement like ” It shall ….” or “It must …” Hope that helps, Mike McCullough

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By: Amber

What words would you not allow them to use when describing the item? Obviously Chair, but what other descriptive words would you leave out?

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By: Don McGreal

Hi Amber, The taboo words I use are: For Chair: sit, seat, stool, rest, furniture, table For Teapot: tea, pot, short, stout, coffee, water, heat For RV-Bike: motorcycle, bike, camper, rv, trailer,...

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By: Don McGreal

A few notes on how this exercise has evolved for me over the years: 1. I only ever have them draw, rather than use play dough or pipe cleaners. I get the same results and it is a lot easier to prep and...

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